After a long wait I finally got my hands on 3D Land. I saw the score (B+) that Sir Parish gave it, read a few paragraphs of the review, and can say that what I read there is spot on.
I just finished World 3. Without even trying, I already have 50 lives in stock. I still have a ways to go, but what I experienced so far is pretty tame, difficulty-wise. I've been able to collect all three Star Coins in most of the levels my first time through. It feels smaller than previous Marios, and perhaps that's the way a deliberate handheld iteration should feel.
The game is fun, though, and it's what you'd expect from Nintendo's Mario. The graphics are colorful and vibrant. The control is tight. Levels are filled with nostalgic throwbacks, reminding us that Mario never strays too far from his roots.
Ultimately, 3D Land is an excellent demonstration of what the 3DS is capable of. That's what this game feels like to me: a grand playable tech demo marketed as a game to help prove the 3DS's worth. IMO, this is the game that makes the 3DS relevant over the DS, not so much in and of itself, but as proof of its visual superiority (in 3D or not) over the DS, and the potential for the future. It should have been available on launch day.
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