A buddy and I just finished Killzone 3 coop-style. What initially attracted me to the game is its 3D graphics, however, sadly, 3D isn't supported in split screen coop, which makes no sense to me. Nonetheless, I was just happy to play campagin in coop mode, something I haven't done since playing through Resistence many months ago.
I'm new to the Killzone saga, and I have to admit the story didn't really win me over. To me, it seemed like a generic space marine war plot featuring a few dedicated soldiers fighting against all odds to save planet Earth. The visual style of beefed-up soldiers, with their super macho personalities and voiceovers, reminded me of Gears of War.
The story became an afterthough as I settled in to the gameplay. The controls are tight, and the interface isn't convoluted and complex. Coupled with the fact that ammo crates are generously offered throughout the journey, and markers that lead you along the path can be visualized by pressing up on the D-pad, I was able to focus on plain ol' shootin' and killin' without worry of much else, and I liked that.
Killzone 3 offers the standard weapons found in modern day shooters - sniper rifles, rocket launchers, pistols, etc. - but carves it's own identity by offering numerous vehicles and mech suits during different set pieces within the game. There are tanks, snowmobiles, jetpacks, mini-tank suits, and even space flight combat ala Star Fox sprinkled throughout various chapters of the campaign.
The graphics are pretty sharp and I never experienced any lag. Come to think of it, I haven't experienced lag in any game in quite a while, if ever on the PS3. There were times during cutscenes, though, when the graphics seemed to hesitate upon loading which resulted in the dialogue and facial animations to be out of sync.
I enjoyed Killzone 3, but wasn't wowed by it.
What I liked:
Sharp graphics
Not having to worry about finding ammo or getting lost.
Vehicle set pieces.
What I didn't like:
Generic story
No 3D in split screen.
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