While doing a full recovery of my desktop PC, I decided to pass the time with a round of "Pokémon Snap".
I am no stranger to Pokémon Snap, and this isn't the first time I beat the game. I owned it when it was released in 1999, loved it, and downloaded it a couple of years ago when it became available on the Wii Shop Channel.
For me, Pokémon Snap is a game that exemplifies Nintendo's outside-the-box approach to originality. You play the part of an aspiring Pokémon trainer collaborating with Professor Oak to take pictures of different Pokémon throughout various locations on Pokémon Island.
In each level you ride in a rail cart, take photos of Pokémon, and when it's over you select the best photo of each Pokémon for Oak to grade on merits of size, pose (is the Pokémon looking at you or performing a special act?), centering, and extra Pokémon of the same type captured in the image. The photos are then compared to photos of the same Pokémon kept from previous attempts, the best ones replacing old photos in a portfolio that also tracks your accumulated score and number of types of discovered Polémon.
As more Pokémon are discovered, Oak will provide you with items that can be thrown at Pokémon to elicit reactions like better poses, cause them to unlock other locations by exploding or pressing buttons, or prompt Pokémon in hiding to become visable. Some Pokémon may also be provoked by simply snapping a photo of them while they are centered in your lens.
Pokémon Snap's feel is a casual one, but still retains a sense of urgency as only a short timeframe is available to photograph a Pokémon in it's best pose, let alone close up and centered, and aiming and throwing items is tricky due to the trajectory.
Snap is a rather short game and can be finished in one sitting by an intuitive gamer. Over a decade later, after numerous playthroughs, I still found new poses and ways to score more points.
Playing through Pokémon Snap again was perfect for passing the hours spent restoring my computer back to new again. This is a game that, IMO, could offer a perfect sequel on the 3DS.
What I liked:
Original gameplay. There's nothing like it.
Built around 1st generation series of Pokémon, where my experience with Pokémon begins and ends.
Discovering a new Pokémon/pose for the first time.
What I didn't like:
Rainbow Cloud level is rather simple.
Entire 1st generation Pokémon roster could have been included.
Trying to snap a 1000 point photo of a flying Zubat.
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